Theory and Practice of Tangible User Interfaces
This course will explore the theory and practice of Tangible User Interfaces, a new approach to HCI which focuses on the physical interaction with computational media. The topics covered in the course include:
- Theoretical framework of Tangible User Interfaces
- Design examples of Tangible User Interfaces
- Enabling technologies for Tangible User Interfaces
Students will design and develop experimental Tangible User Interfaces, applications, underlying technologies, and theories using concept sketches, posters, physical mockups, working prototypes, and a final project report. The course will have 3 hours of lecture and 1 hour of laboratory per week.
Note: Previously listed as Info 290: Theory and Practice of Tangible User Interfaces. Students who completed INFO 290 section 4 in Fall 2008 will receive no credit for Info 262.
This course is cross-listed as New Media C262.