Design

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Associate Professor
Human-computer interaction, tangible user interfaces

Recent Publications

Jul 1, 2022

Looking at Figure 1a, I say duck, you say rabbit, so let’s call the whole thing off, because it can’t be both. Looking at Figure 1b, though, I say two rows of three X’s, you say three columns of two X’s, so let’s not call the whole thing off, because our disagreement could be reconciled in the form of a mutually valuable insight into the commutative property of multiplication, where the two perceptual orientations are complementary construals of six X’s (ie, 2× 3= 3× 2). Abrahamson and Wilensky (2007) used this example to introduce an educational design framework–learning axes and bridging tools–centered on fostering conceptual insight through setting up students to experience then reconcile ambiguous perceptual constructions of instructional materials. Engaging with these materials, students are to experience different meanings that are each valid in their own right yet initially appear incompatible with each other. The learning goal requires finding a new way of thinking that would accommodate or resolve the conflict, whereby the alternative perceptions become complementary or dialectic rather than contradictory. The educational design principle of learning through reconciling competing perceptual constructions has been applied also to the case of ratio and proportion (eg, Abrahamson, Lee, Negrete & Gutiérrez, 2014). The objective of the current article is to investigate the application of the framework to geometry, in particular to designing activities where students engage in task-oriented embodied investigations into voluminous objects. The idea is that students build these objects themselves, moving from 2D images to 3D structures. 

teaser image of book cover - O'Reilly Media - 97 Things About Ethics Everyone in Data Science Should Know
Aug 2, 2020

When you go to a new healthcare clinic in the United States, doctors and nurses pull up your patient record based on your name and birthdate.  Sometimes it’s not your chart they pull up.  This is not only a healthcare problem; it’s a data science problem.

Apr 1, 2020

This paper introduces "infrastructural speculations," an orientation towards speculation that aims to interrogate and ask questions about the broader lifeworld within which speculative artifacts sit, placing the lifeworld (rather than an individual artifact) at the center of a designer's concern. 

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Design news

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School of Information faculty and students are presenting their research on human-computer interaction in Toronto this week at the annual CHI conference.
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Eight I School faculty and students will be presenting their research at the upcoming CHI Conference in Paris, France.
The "AnyType" app creates a custom typeface based on photgraphs of the user's environment.
The mobile app “AnyType” lets people experiment with the creative process — and encourages them to see the world around them through a new lens.
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Suzanne Ginsburg will be teaching the new course “Designing Mobile Experiences” at the School of Information in Fall 2012. Ginsburg talks about her upcoming course and the biggest challenges when designing for mobile devices.
Marti Hearst
The future of search will include speech input, social searching, and natural language queries, according to I School professor Marti Hearst.
Elizabeth Goodman
Goodman is delivering a keynote address in this week’s IDSA International Conference in New Orleans. The 2011 conference, sponsored by the Industrial Designers Society of America, focuses on community-based design.
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Ph.D. student Daniela Rosner is one of the organizers of this week’s Pervasive Computing conference, which also features a demonstration of a 2010 I School master’s final project.

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