User Experience Research
Methods and concepts of creating design requirements and evaluating prototypes and existing systems. Emphasis on computer-based systems, including mobile system and ubiquitous computing, but may be suitable for students interested in other domains of design for end-users. Includes quantitative and qualitative methods as applied to design, usually for short-term term studies intended to provide guidance for designers.
Students will receive no credit for 114 after taking 214.
Please note that enrollment into this class will be on a space available basis and at the instructor's discretion. We advise you to waitlist for this course in Phase 2 or Adjustment Period as students WILL NOT be enrolled into this course until the beginning of Spring 2019 Semester. Please email firstname.lastname@example.org if you have questions.
Signing Up for I School Classes
Instructions for Berkeley undergrads, graduate students, and community members