MIMS Final Projects: 2011

Track 1: Analysis of Information Systems

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CritterQuest is an interactive biofeedback game to help the 8% of kids with ADD and ADHD focus and self-regulate.
Advisor: Nancy Van House
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Development of a new web app, smartSparq, that provides a platform where breakthrough ideas and "happy accidents" can happen more often.
Advisor: Coye Cheshire
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Development of a loyalty program for local businesses, like frequent flyer miles, but social and fun.
Advisor: Morten Hansen
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A qualitative study and series of visualizations that tap into people’s perceptions their own neighborhoods.
Advisor: Ray Larson

Track 2: Design of Information Systems

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Advisor: Ray Larson
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A user-centered design process involving Oakland youth, to develop a mobile application to improve interactions with police.
Advisor: Tapan Parikh
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Designed for conference attendees who feel lost in a sea of unknown faces, MeetMarket lowers the barriers to networking and increases the likelihood of...
Advisor: Coye Cheshire
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NextDrop provides reliable, near real-time information about water arrival to households in developing countries with unreliable piped water.
Advisor: Tapan Parikh
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A system of image-based CAPTCHAs, providing improved usability for mobile devices and an opportunity for online advertising.
Advisor: Robert Glushko
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A system for instructors to easily create educational narratives of online resources — videos, images, and text.
Advisor: Brian Carver

Track 3: Information Research

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How do — or should — companies use social software to encourage internal collaboration?
Advisor: Coye Cheshire
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Development of an algorithm for forming a socially cohesive skill-based team, based on both explicit and implicit interpersonal connections.
Advisor: Doug Tygar
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An exploration of music metadata crowdsourcing, including understanding participation incentives, community norms, and official guidelines and standards.
Advisor: Brian Carver
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An examination of how privacy and identity impact education, and how we might support individual privacy and the communal learning experience online
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How do Americans watch television in the age of DVRs, OnDemand, Netflix, iTunes, and Hulu? And how do we talk about TV in the age of Twitter and Facebook?
Advisor: Jenna Burrell